FPS Test
See how many frames per second your browser renders, with live, minimum, average and maximum readings — and a moving animation to judge smoothness.
How to Use This Test
- Close other browser tabs and GPU-heavy applications before starting — they compete directly for the resources this test measures.
- Start the test and let it run for at least 15 seconds.
- Watch both the average FPS and the minimum FPS. The minimum is more informative — it catches stutters that average out in the mean.
- Your FPS will naturally cap near your monitor's refresh rate. A 60Hz display will show roughly 60 FPS even with a fast GPU.
- If the animation looks choppy despite a high FPS reading, try a different browser — rendering behaviour varies between Chrome, Firefox, and Edge.
What Your Results Mean
FPS matches your monitor's refresh rate: Your browser is rendering at the display's full capability. This is the expected result.
FPS well below your monitor's refresh rate: Your system isn't keeping up. GPU load, CPU load, or browser overhead — close other applications and retest.
Average is good but minimum FPS shows large dips: Something periodically interrupts rendering — background tasks, garbage collection, or driver events. The average hides this; the minimum exposes it.
FPS locked at 60 on a 144Hz display: The OS may not be set to 144Hz, or the GPU driver is overriding it. Check display settings and GPU control panel.
Animation looks choppy despite normal FPS reading: V-sync or adaptive sync may be misconfigured. Try toggling V-sync in your GPU driver settings.
Common Problems and Fixes
FPS much lower than expected
Open Task Manager on Windows (Ctrl+Shift+Esc) or Activity Monitor on Mac. Sort by GPU usage. If another application is consuming most of the GPU, close it. Video players, games running in the background, and GPU-accelerated software all compete.
FPS is fine but animation looks jerky
Try toggling V-Sync in your GPU driver control panel. On NVIDIA, open NVIDIA Control Panel → Manage 3D settings → Vertical Sync. On AMD, use Radeon Settings. Also try a different browser.
FPS capped at 60 on a higher-refresh display
Confirm the OS is set to your display's full refresh rate. Check the GPU driver isn't enforcing 60Hz separately. Confirm the browser window is on the high-refresh monitor, not a secondary 60Hz display.
FPS drops every few seconds in a pattern
Regularly scheduled background tasks are interrupting rendering. These show as periodic low spikes in minimum FPS. Note whether this affects other applications — if so, it's a system-level issue, not a browser one.
Why This Test Matters
Low browser FPS is often an early indicator of a system issue that affects all GPU-accelerated applications — games, video editing, and graphic design tools. Identifying it in the browser is a quick first check of whether the rendering pipeline is healthy before diving into heavier troubleshooting.
For gamers, understanding the relationship between display refresh rate and GPU frame rate removes a common source of confusion when troubleshooting stuttering in games.
Why Your Frame Rate Might Be Low
A low number here, or in a game, usually comes from a handful of causes that are worth checking in order.
The most common is a refresh-rate cap: if your monitor runs at 60Hz, the browser typically can't display more than 60 FPS no matter how fast your hardware is, so a 60 reading on a 60Hz screen is normal and healthy. VSync deliberately locks frame rate to the refresh rate to prevent tearing, which produces the same ceiling. Background load — a dozen browser tabs, a video playing, a download, or a sync client — steals GPU and CPU time and drags the number down. Power settings matter on laptops: on battery, or in a power-saving profile, your machine throttles itself, so plug in and switch to a balanced or high-performance plan before judging the result. Finally, in actual games, low FPS points to settings that are too high for the GPU, an out-of-date graphics driver, or thermal throttling from a dusty, overheating machine.
Browser FPS vs In-Game FPS
It's important to know what this page actually measures. It reports how smoothly your browser can render animation right now, which is a good quick check of your display's effective rate and whether something is bogging the system down. It does not measure a specific game's frame rate — that depends on the game engine, its graphics settings and your GPU, and is best read with an in-game overlay or a tool like the Steam or Xbox Game Bar counter. Use this test to confirm your display and system are behaving; use an in-game counter to tune a particular game.
How to Get a Higher, Smoother Frame Rate
- Raise your refresh rate. In Windows 11, Settings → System → Display → Advanced display — a 60Hz cap limits everything above it.
- Close background apps and tabs. Each one competes for the same GPU and CPU time.
- Plug in and use a performance power plan. Laptops throttle hard on battery saver.
- Update your graphics driver. Driver updates routinely add measurable performance and fix stutter.
- In games, lower the heaviest settings. Shadows, anti-aliasing and ray tracing cost the most FPS for the least visible gain.
- Keep the machine cool. Clear dust and ensure airflow; thermal throttling quietly halves frame rates on hot laptops.
What Counts as a Good Frame Rate?
It depends on what you're doing. 30 FPS is the minimum for a game to feel playable and is common on consoles for visually heavy titles. 60 FPS is the comfortable standard most people aim for — smooth, responsive, and matched to a 60Hz monitor. 120–144 FPS on a matching high-refresh display feels markedly sharper in motion and is the target for fast-paced and competitive play. Beyond 240 FPS the gains are small and only useful on equally fast monitors. For non-gaming use, anything at or above your monitor's refresh rate is plenty — frames the display can't show are simply wasted. The real goal is a stable frame rate that holds at your refresh rate without dipping, because consistency feels better than a high average that stutters.
Frequently Asked Questions
Why is my FPS capped at 60?
Your display is running at 60Hz, or the OS is set to 60Hz. Browsers sync to the display refresh rate. Raise the refresh rate in your OS display settings if your monitor supports higher.
Is this the same as game FPS?
It measures browser rendering FPS, not a specific game engine. Browser FPS reflects your display and GPU pipeline performance — directionally useful but not directly comparable to in-game numbers.
What is a good FPS reading?
Equal to your monitor's refresh rate. If you're on 60Hz, 60 FPS is ideal. On 144Hz, aim for 144. The goal is smooth, consistent rendering at the display's full rate.
Why does FPS drop when I switch to another tab?
Browsers throttle background tabs to save resources. Keep this test as the active, visible tab for accurate readings.
Can high FPS cause screen tearing?
In a browser, tearing is uncommon because browsers sync to the display. In games with V-Sync off, FPS exceeding the refresh rate can cause tearing.
Does this test identify GPU problems?
Sustained low FPS with nothing else running can point to a GPU driver issue. It's a useful first check, not a diagnostic of specific hardware failures.
Why is my FPS capped at 60?
Your monitor is almost certainly running at 60Hz, which limits displayed frames to 60. Raise the refresh rate in Settings → System → Display → Advanced display if your monitor supports more. VSync also caps frame rate to the refresh rate by design.
Does this test measure my game's FPS?
No. It measures how smoothly your browser renders animation, which is a quick check of your display and system. A specific game's frame rate depends on its engine and settings, so use an in-game overlay or the Game Bar counter to measure that.
Why does my FPS drop suddenly during games?
Sudden drops usually mean thermal throttling from an overheating machine, a background process spiking, or a laptop switching to a battery-saver power plan. Clear dust for airflow, close background apps, and plug in with a performance power plan.
Is 60 FPS enough for gaming?
For most players, yes — 60 FPS is smooth and matches a 60Hz monitor perfectly. Competitive players prefer 120 FPS or more on a high-refresh display, but 60 is comfortable and responsive for the vast majority of games.
Does more FPS than my refresh rate help?
Beyond your refresh rate you won't see the extra frames, but in fast competitive games a higher frame rate can slightly lower input latency. For most people, matching FPS to the refresh rate is the practical sweet spot.
How do I show an FPS counter in my games?
Most platforms have one built in — the Xbox Game Bar on Windows with Win+G, Steam's in-game overlay, or your GPU software from NVIDIA or AMD. Enable it to watch a specific game's real frame rate while you play.
Next: Test your refresh rate →